Before we can continue the discussion of physical representation of either/or data, we need to discuss the idea of erasure. In computer science you most often hear about the “type erasure”. If you write a program in the programming language with stronger compile-time type checking, the resulting program would often contain no type information (it is erased).
Share this post
Erasure
Share this post
Before we can continue the discussion of physical representation of either/or data, we need to discuss the idea of erasure. In computer science you most often hear about the “type erasure”. If you write a program in the programming language with stronger compile-time type checking, the resulting program would often contain no type information (it is erased).